Racing Car AR Game Test phase, srs, design phase and code final deliverable

Racing Car AR Game Test phase, srs, design phase and code final deliverable

Get paid solution for this project including srs document,design document,test phase document,
final report software,presentation and final code. Mail on projecthelp77@gmail.com

Project Domain / Category: Android Game Programming Abstract/Introduction:
Augmented truth is described as “an stronger model of reality created by way of using generation to add virtual facts on an photo of something.” AR apps use your smartphone’s camera to expose you a view of the real world in the front of you, then placed a layer of information, consisting of textual content and/or pix, on pinnacle of that view. AR is all approximately superimposing laptop-generated photographs on top of your view of fact, hence growing a composite view that augments the actual international as explained within the following photograph:

In this game you may have a racing automobile acting around you in digital space. You can watch through the digital camera and in reality can drive the car with controls performing on the display on your dwelling space. The common impact ought to be such which you are genuinely playing with the faraway control vehicle inside the real environment.
Functional & Non-Functional Requirements:

There will be two stages of the sport:

Stage 1

In this stage a automobile with all vehicle controls ought to seem in the region as proven in parent 1. The user can surely pressure the car as if it far off managed. The car ought to honestly avoid the items inside the area and ought to no longer skip through it. There might be 3 probabilities to play. If your car occurs to hit those real actual-international boundaries like chair inside the picture, there ought to be a loss of risk to play. There should be proper sound results related to the car moves. You may

show scratches on the ground for difficult riding. Suitable heritage track must be played at the cease.

Figure 1 Figure 2
Stage 2

In this stage you could upload hurdles and tracks in the environments as shown in fig 2 and the car ought to virtually be capable of circulate above/beneath them. The motors also can roll down from those added items like putting bridges, so the general effect need to be such that as if a real automobile is shifting over or under them.
Tools:

Unity 2018.1 or any suitable version

Development Language: C# (C sharp) Supervisor:
Name: Anum Liaquat

Email ID: anum.Liaquat@vu.Edu.Pk Skype ID: anumliaqat1989
NOTE:

VU will not pay for any license of the software, the libraries /toolkits/APIs used or any sprite for this venture. It will also be mentioned that your android gadgets should assist all capabilities essential for this recreation.

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