Anti-Zombies AR Gamem

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Anti-Zombies AR Gamem

Get paid solution for this project including srs document,design document,test phase document,

final report software,presentation and final code. Mail on projecthelp77@gmail.com

Project Domain / Category Android Game Programming Abstract/Introduction
Augmented truth is described as “an more advantageous version of truth created via the usage of era to feature digital statistics on an photo of something.” AR apps use your smartphone’s camera to reveal you a view of the real global in the front of you, then placed a layer of information, along with textual content and/or images, on pinnacle of that view. AR is all about superimposing laptop- generated pics on top of your view of reality, as a consequence growing a composite view that augments the actual world as defined in the following photograph:

In this recreation you will kill dreadful zombies appearing around you in digital area. You can watch thru the digicam and also you see tens of zombies around you like on the ceiling, hovering above the ground, to your left and in your proper and hiding a few of the real gadgets. The common effect must be such that zombies are really within the actual environment.

Functional & Non-Functional Requirements There can be tiers of the game: Stage 1
In this stage zombies appear still in the location of the person. The consumer will circulate the digital camera round to discover zombies and shoot them out with a gun in a limited time of two minutes. Scores will rely on the number of zombies killed. There must be right sound outcomes associated with the gun and killing of zombies. Suitable historical past tune have to be played at the end.
Stage 2
In this level zombies can genuinely appear journeying towards the person. There may be a life line of the person. Zombies can sincerely harm the consumer by way of scratching or even killing by using biting.

Scratching will motive the life line to decay. Biting at once will quit the game. Proper effects need to be emerged on the screen even as gambling. Scores must be calculated accordingly. There need to be restrained bullets for killing.

Tools:
Unity 2018.1

Development Language:
C# (C sharp)

NOTE:
VU will now not pay for any license of the software, the libraries/toolkits used or any sprite for this project.

Supervisor:
Name: Anum Liaquat
Email ID: anum.Liaquat@vu.Edu.Pk Skype ID: anumliaqat1989

Get paid solution for this project including srs document,design document,test phase document,

final report software,presentation and final code. Mail on projecthelp77@gmail.com

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