Maze Game Test phase, srs, design phase and code final deliverable
Project Domain / Category
Game Programming
Abstract / Introduction
Maze Game is ASHCOMBE MAZE inspired recreation that’s located in AUSTRALIA. The precise soft textures of Australia’s Ashcombe Maze are provided through more than a thousand Monterey cypress timber, maintained with careful trimming numerous times a year (every trimming session lasts an entire month). Visitors must traverse two halves, each with a separate layout, and there are no immediately strains anywhere inside the maze. The grounds also boast a lavender labyrinth constructed out of greater than 4000 lavender plant life—which seems like one of the maximum enjoyable places inside the international to wander away.
Now as a sport programmer, you are required to build a 3d surroundings much like ASHCOMBE MAZE in which a participant can bypass thru the maze with lovely tress and gardens. Overall sense of the undertaking have to be a calming actual environment like.
Functional Requirements:
Following necessities ought to be fulfilled:
1. Player can choose his favorite maze proper from the start of the game.
2. Player can test the maze course from the map showing on the nook of the sport at the same time as shifting across. Map must hold updating with the modern-day participant vicinity.
Three. Player ought to end the direction fast to break the facts.
Four. If the player gets lost for greater than 30 sec, the hint direction must be indicated which sooner or later ends in terrible score.
Five. You can introduce complex tiers via incorporating beasts coming from anywhere in the maze. Player can kill them to maintain to transport alongside. Beasts can also kill the participant main to end the sport.
Tools:
Unity three-D (any latest version)
Note: VU will no longer provide any of its libraries, scripts, sprites, controls, assets etc. Students have to set up on their own if required.
Supervisor:
Name: Anum Liaquat
Email ID: anum.Liaquat@vu.Edu.Pk
Skype ID: anumliaqat1989